
Game-play Modes: Hand tracked VR plus mechanically simulated objects make for an entirely new type of interaction rhythm for gaming gun-play. At this point in the process we aim for platforms that meaningfully expand H3’s interaction verbiage, or just ones we really really have a thing for. More Weapons/Virtual Objects: We’ve already got almost 500 firearms in the game (as of mid 2022) and have dozens more in various stages of pre-production. You should expect the following categories of content to continue being filled out over the game’s development: We’re still actively designing, work-shopping ideas, and listening and responding to what the player community is enjoying. We’re not set in stone on the exact scope or breadth of the experience, and have since initial launch on the store already added over a dozen environments that were not originally envisioned. “Hot Dogs, Horseshoes & Hand Grenades will continue to grow through a series of experiments, varying from freeform sandbox to more traditionally structured games.

How is the full version planned to differ from the Early Access version? “Give that we’ve been in Early Access for over 6 years, and are still having a blast adding things, we don’t rightly know right now.” Moreover, as VR is developing at such a rapid pace, we think this is the best time to iterate on a live audience, and get tons of feedback from doing our development and experimentation out in the public.”Īpproximately how long will this game be in Early Access? It’s a sandbox game encompassing many different game modes, mini-games, physical object systems and contexts that are evolving together. “Not every game is a good fit for early access, but we think Hot Dogs, Horseshoes & Hand Grenades is a perfect fit.
